Post by Taz on Jan 25, 2014 4:49:05 GMT
Buy my stuff. It'll look pretty later. Maybe.
Better-Bombs! - 2 Rupees Each
These are like regular bombs- A bit smaller, but easier to carry! Have a slightly smaller explosion radius than normal bombs. Does of damage to an enemy and any nearby enemies.
"Getaway"'s - 3 Rupees Each
When these tiny explosives hit the ground they explode in a blinding flash of light. All enemies close to the device are blinded.
Not The Fun Kind of Smoke-Bombs! - 4 rupees each
Explosives that create a large cloud of gas rather than an actual explosion. This "smoke" obscures vision of those inside, and is actually a highly flammable gas. If a fire spell or explosion occurs in the same room as the gas, the gas detonates, doubling the damage dealt!
Napomb! - 4 Rupees Each
A slightly more fiery-version of your standard bomb! Does of damage to all enemies in room, and applies burning to all of them.
Bomb On Mechanical Boots - Bomb-OMBs! - 5 rupees each
Taz's "improvement" of the standard Bomb-Chu. These little buggers can be wound up and then set, and will activate after a number of turns equal to the time's the back is winded. [Max of 4 Turns.] They will wander aimlessly until the designated turn comes, and then they run straight at the enemy before exploding, dealing damage to targeted enemy (and any near).
Raichu's - 5 rupees each
Taz's other "improvement" of the standard Bomb-Chu. Function similair to a Bombchu, however upon reaching their target they first release a static charge into them before exploding, paralyzing them for a turn before dealing damage to targeted enemy (and any near).
"Plan B" - 15 rupees each
An extremely large explosive device useful for excessive amounts of Force. A turn after being deployed, this deals damage to all people in a room- Friends and Enemies, and even the user if they aren't careful.
Better-Bombs! - 2 Rupees Each
These are like regular bombs- A bit smaller, but easier to carry! Have a slightly smaller explosion radius than normal bombs. Does of damage to an enemy and any nearby enemies.
"Getaway"'s - 3 Rupees Each
When these tiny explosives hit the ground they explode in a blinding flash of light. All enemies close to the device are blinded.
Not The Fun Kind of Smoke-Bombs! - 4 rupees each
Explosives that create a large cloud of gas rather than an actual explosion. This "smoke" obscures vision of those inside, and is actually a highly flammable gas. If a fire spell or explosion occurs in the same room as the gas, the gas detonates, doubling the damage dealt!
Napomb! - 4 Rupees Each
A slightly more fiery-version of your standard bomb! Does of damage to all enemies in room, and applies burning to all of them.
Bomb On Mechanical Boots - Bomb-OMBs! - 5 rupees each
Taz's "improvement" of the standard Bomb-Chu. These little buggers can be wound up and then set, and will activate after a number of turns equal to the time's the back is winded. [Max of 4 Turns.] They will wander aimlessly until the designated turn comes, and then they run straight at the enemy before exploding, dealing damage to targeted enemy (and any near).
Raichu's - 5 rupees each
Taz's other "improvement" of the standard Bomb-Chu. Function similair to a Bombchu, however upon reaching their target they first release a static charge into them before exploding, paralyzing them for a turn before dealing damage to targeted enemy (and any near).
"Plan B" - 15 rupees each
An extremely large explosive device useful for excessive amounts of Force. A turn after being deployed, this deals damage to all people in a room- Friends and Enemies, and even the user if they aren't careful.