Small Pistol - She has a small pistol that she only uses in times of absolute need. Level: 1
SPELLS
Fire - Shoots a ball of fire at one enemy. MP: Damage:
Explosive Body: -Turn into a living bomb that explodes with everything that the body comes in contact with. The first explosion does double the caster's weapon damage, the second explosion does regular weapon damage, the third and last does half of the regular weapon damage. The explosions consume everyone in the area. (friendly fire is on) MP: MAX
TECHNIQUES
Ball of Fire - Kairi, when fighting, can change herself into a literal ball of fire and run at the enemy hurting them. it does a quarter heart extra of damage then her physical strength. Has a one turn cool-down.
Let it burn - Any time Kairi attacks using anything to do with fire, if the enemy still has half it's health or more, it shall gain the burning status effect.
SKILLS
Caster: If at full MP, double the effect of your spell.
Courage - immunity to burning
RACIAL ABILITIES
Heal: Fairies, whether wild or domesticated, have a natural affinity for the healing arts.
Level 2: A fairy can freely convert 's to 's.
ITEMS
Magic Flower - She can now grow to full size at will!
A Knight's Sword - Just a simple sword that she uses to defend the land of Skyloft! Level: 3
Steel Stompers - Some steel stilettos that she can use to stomp on all her enemies. Level: 1
SPELLS
Dragon's Fury - Fire energy is focused on the body of a caster or an ally. Physical damage is temporarily increased. This does not cost an action. MP: Effect: Double physical damage for a turn
TECHNIQUES
Super Hero Surprise! - As she is a super hero, she's really good at sneaking up on the enemy and can normally do as such, giving her a chance to attack all enemies at the start. -Only works at the start of the thread and once.
SKILLS
Frenzy: Once per thread you may deliver a basic physical attack to all surrounding enemies
Leadership - the ability to boost morale if in a party.
Pilot
- the ability to maneuver through anything or anyone when manning a vehicle
RACIAL ABILITIES
Mana Charge: A Hylian may recharge MP while not casting magic.
Level 2 - Every threeposts a Hylian goes without magic, they may restore a single
ITEMS
5 Deku Nuts
Jar of magic sand - doubles attack power once per thread.
5 Bombs
PETS
Sailor - Sailor is her huge blue loftwing. They're very close, and his personality is very similar to Scar's in the fact that he loves helping others. He's a bit conceded though.
Pyramid Necklace - A necklace he wears, that he can channel his magic through.
SPELLS
Shade - A dark shadow is cast over a single target, enveloping it in fear and darkness in the caster's next post. MP: Damage:
Orba - summon three orbs of darkness that can be shot into targets at the caster's discretion. MP: Damage: per orb
Bloodlink - envelop a target's body in darkness to take absorb their life force. MP: Damage: Effect: damage dealt is healed onto the caster
Quake - Causes an earthquake that will hit up to three enemies in the area. MP: Damage:
Stone - Drops one large magical stone, the size of a head, atop a target. MP: Damage:
Oil - Blasts out a short range stream of oil, any opponent caught in it will take increased fire damage and will begin to burn for 3 posts. MP:
TECHNIQUES
Hidden Darkness - He can turn himself into a shadow, and merge into darkness whenever there is darkness around. Basically turning him invisible in darker rooms.
SKILLS
Caster: If at full MP, double the effect of your spell.
Alchemist: the ability to create potions from the proper materials.
RACIAL ABILITIES
Luck Mastery: Gerudo have a natural luck and charm about them that seems to earn them a few rewards, here and there.
Level 1 - Items cost 10% less rupees at the shops.
Islander's Sword - A sword crafted for her by her father. It's got a pinkish tint to it's blade. Level: 1
Sling shot - Just a simple sling shot Level: 0
SPELLS
Body of Wind - Surrounds self or ally with a gust of magical wind. Increasing defenses and speed a bit. MP: Effect: halves physical damage taken and increases speed for a turn
TECHNIQUES
Ride on the wind - Riding on the wind alows her to pretty much fly wherever there happens to be wind. Of course, it's more like gliding and is more like to help her escape bad situations.
SKILLS
Parry: Twice per thread you can completely block any attack that would have hit you, otherwise.
RACIAL ABILITIES
Doublecast: Hylians can perform and chain magic together faster than any other race.
Level 1 - In a single post, a Hylian may cast twice the amount of spells are usually permitted.
Maiden's Bow - Though Missy mostly relies on her companions, she does have a bow to help her out when times get tough. Level: 0
SPELLS
- Light energy surrounds an ally, or allies, to create a strong shield. While the ally will not take any damage from attacks directed at him or her, the one who cast the spell will receive it. It can end when the caster stops it or falls unconscious.
MP: 0
Effect: Takes damage for allies
TECHNIQUES
Heart of the Innocent - Due to the fact that Missy is very innocent, most people are unable to hurt her, and just want to help her out. Gives her half damage from anyone that's Not Chaotic Evil also gives her an easier time making animal friends to help her out.
SKILLS
Critical: Once per thread, you may deliver an accurate physical attack that does double of your base weapon damage.
Dodge: Once per thread you may completely avoid anything that should have hit you.
Animal Communication
- the ability to speak to animals.
RACIAL ABILITIES
Mana Charge:
A Hylian may recharge MP while not casting magic.
Level 1 - Every four posts a Hylian goes without magic, they may restore a single Mana Point.
- The target is bathed in a soft light, healing them slightly.
MP: 1 Amount Healed: 1/2
TECHNIQUES
Fairy's Luck - As a fairy, Popuri has incredible healing powers, and she's spent all her life working on them. As such, she can fully heal someone once per thread.
SKILLS
Caster: If at full MP, double the effect of your spell.
Alchemist - the ability to create potions from the proper materials.
RACIAL ABILITIES
Heal: Fairies, whether wild or domesticated, have a natural affinity for the healing arts.
Level 1: A fairy can heal 3/4 a heart after using a single MP
Broom - She has a broom that she uses to wack away enemies. Level: 0
Mop - She also uses a mop Level: 0
SPELLS
none
TECHNIQUES
Cooking Mama - Lillith has amazing skills in the kitchen. To the point where people will come all over to get her food, and honestly that's all she can really do.
SKILLS
Caster: If at full MP, double the effect of your spell.
Alchemist - the ability to create potions from the proper materials.
RACIAL ABILITIES
Plant Mastery:
Living their whole lives in the forest, the young Kokiri have gained a magical connection with plant-life.
Level 1 - Surrounds one target in pedals that shreds it, as well as disrupt vision.
| May Make An Additional Action Without Restriction Once Every Three Posts
WEAPONS
Throwing Stars - Throwing stars made out of metal and pointed to be really sharp. (Counts as a single weapon) Level: 0
SPELLS
Stop
- Halt an enemy completely, not allowing them to take an action.
MP: 1 Effect: target is rendered unable to act for a turn
TECHNIQUES
Painter's Canvas - Myraid has the ability to take the things she paints and bring them back to life, and use them to fight for her. Each one does One heart of damage, but she also has to get them from actually painting in other threads, and then add them into her inventory.
SKILLS
Critical:
Once per thread, you may deliver an accurate physical attack that does double of your base weapon damage.
Dodge:
Once per thread you may completely avoid anything that should have hit you.
Keen Eye
- the ability to see through illusions and sensory trickery.
RACIAL ABILITIES
Nimbleness of the Child:
That's actually not a very accurate title. Thanks to their forest magic, they can run even faster than the usual child.
Level 1 - The Kokiri can outrun the average person.
Woodfall Rises is an au legend of Zelda RP
the current skin was made by Rozie. with the exception of the miniprofile which was
created by RITZ! Codes seen and used were taken from resource sites such as slightly insane, ProBoards
support, and Socal. all images are either from Zerochan or made by original owners.